House Cragrose, Ascendant

Brigands and Blackguards
Cragrose rides to battle!

Brief catch up – will edit more.

Where we’re at now:

Lord Cragrose may well add to his holdings, if he can claim the wilderness to the northeast of Fairmarket. There’s apparently an ancient ring fort ruin, discovered during last night’s midnight ride, with a massive weirwood at the peak. As it turns out, some force of brigands has made its residence in this unclaimed land. Lord Cragrose, with the majority of his Power, has ridden forth on a mission of justice and vengeance to root them out.

MEANWHILE:
Ilari and Lord Verren Winderlie delve into the secrets of Lord Cragrose’s former Maester, who apparently isn’t quite as dead as previously thought. What is he plotting, with his Oldtown Boys, and the mysterious chest smuggled into town during the recent unrest? They hope to solve this mystery while the might of Cragrose rides to glory.

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A Day of Revelations
The Maester, The Smith, and The Dream

Ilara’s interrogation of the captives revealed a great deal about the Oldtown Boys. Running through the captives from the revolt the day before, she found they mostly operate near the docks of Fairmarket. Their most profitable rackets include girls, numbers (gambling), and protection, with some smuggling as well. It seems that the recent peasant’s revolt served as cover; something was smuggled into Fairmarket, in a smallish chest. The ship’s captain that carried the cargo is in Lord Haakon’s custody … he is unfortunately unconscious after resisting arrest.

Returning to the castle, Lord Haakon noticed something had fallen from the Maester’s head on the battlements. Removing the head, he had it inspected by Septon Stone. The head of the Maester turned out to be that of a decoy … a traitorous decoy who got nothing less than what was deserved, but a decoy nonetheless. The treacherous Maester is still at large; Verren realized that the Oldtown Boys might be referring to the city of the Citadel, and not some old section of Fairmarket.

Seraph, a wandering blacksmith, made his way to Fairmarket after completing his Master’s Piece during his apprenticeship in King’s Landing. As it turns out Seraph has a most distinctive heritage, and is likely to attract a bit of notice, wherever he goes. He is resting from his journey from King’s Landing at an inn near the docks.

After the excitement of the day was over, Lord Haakon resigned himself to a well-earned rest. It was not meant to be. An ominous dream, apparently sent from the Old Gods and New gave the Lord Cragrose a choice of boon. He chose to that granted by Mother and Maiden, a happy marriage and healthy children, with a son to be his heir. The dream inspired a midnight ride with his guard, to find a weirwood in the hills to the northeast, a face carved looking down on Fairmarket. A heart tree, but a few leagues away. Perhaps this domain bears exploration …

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The night of fire

A visitor from lord Tully named Verren Winderlie arrived bearing a letter for Lord Cragrose. His message was quite simple: get your shit together or get out of town. Verren relayed to the lord that he was instructed to assist him in this endeavor in whatever way he needed. While the two nobles discussed the problems they smelled smoke and quickly ascertained that there was some trouble afoot in the town. The Lord Cragrose gathered his men and rushed into the frey quickly defeating the peasant rebels that were attacking the town garrison. The lord then sent his new man Verren out to gather information from the captured peasants.

As Lord Cragrose patrolled Fairmarket looking for members of a unit of archers, he happend upon Septon Maleck Stone, entering the town from the East Gate. Lord Cragrose welcomed him to Fairmarket and extended an invitation to guest at the castle. The good Septon immediately set to tending the wounded with his 4 initiates that followed him to Fairmarket. Only time will tell if he can bring the light of the Seven to Lord Cragrose and his holdings.

Meanwhile, Lord Cragrose’s right hand woman, Ilara easily brought back a few of the archers for close questioning. It was revealed that the revolt was instigated by some criminal element, calling itself the Oldtown Boys. Further investigation revealed that a Lietenant of the Oldtown Boys who was busy intimidating the peasants into revolt was going by the name “Carlos,” a name of some import to Ilara.

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